Inside iconic horror game Silent Hill's Scottish makeover
Source Entity
BBC News

The iconic Silent Hill horror franchise is expanding its horizons with the upcoming title 'Silent Hill: Townfall,' developed by Scotland-based studio No Code. This shift to a UK-inspired setting marks a major evolution for a series traditionally rooted in American landscapes.
The Evolution of Horror: Silent Hill Moves to the UK
The survival horror genre is currently witnessing a massive resurgence, and at the center of this revival is the storied Silent Hill franchise. For decades, the series has been defined by its psychological depth and its quintessentially American aesthetic. However, the latest installment, Silent Hill: Townfall, represents a bold departure from this tradition by transplanting the franchise's signature dread into a fictional Scottish island setting.
A New Geographic Identity
Traditionally, the Silent Hill universe has leaned heavily into American small-town anxieties, characterized by expansive roads, diners, and suburban decay. By moving the setting to a Scottish island, the developers—Glaswegian studio No Code—are introducing a fresh cultural texture to the series. The inclusion of localized details, such as signs for a Sunday roast, signals an intent to ground the supernatural horror in a setting that feels distinctly British, potentially offering a more claustrophobic and isolated atmosphere compared to its predecessors.
The Challenge of Legacy
Taking on a brand as massive as Silent Hill is no small feat for any developer. Jon McKellan, the director at No Code, has openly described the experience as "absolutely terrifying." This sentiment is shared by fans who hold the original Konami titles in high regard. The challenge lies in maintaining the series' psychological DNA—the fog, the existential dread, and the grotesque creature design—while adapting it to a new environment that lacks the familiar architectural tropes of the original US-based games.
A Franchise on the Rebound
The release of Silent Hill: Townfall follows a string of successful projects, including the modern remake of Silent Hill 2 and the Japan-set Silent Hill f. This momentum suggests that the franchise, which once appeared to be in a state of stagnation, is now undergoing a creative renaissance. The industry is currently seeing a competitive push in the horror space, with Silent Hill and Resident Evil both operating at the height of their powers, signaling a broader trend where classic horror intellectual properties are being revitalized for modern audiences.
Broader Implications for Gaming
This shift toward diverse, international settings within established horror franchises highlights a growing trend in the gaming industry to move beyond traditional tropes. By allowing smaller, specialized teams to bring their own cultural perspectives to global brands, publishers are discovering that they can keep long-running series feeling vital and dangerous. As Townfall approaches, the gaming community remains eager to see if this Scottish makeover can successfully marry the series’ iconic legacy with a fresh, unsettling sense of place.